Acest site necesită browser-ul să fie activat JavaScript.
Vă rugăm să activați JavaScript și să reîncărcați această pagină.
Site-ul necesită browser-ul pentru a activa cookie-urile pentru a se autentifica.
Vă rugăm să activați cookie-urile și reîncărcați această pagină.
Carte romana
Carte rusa
Carte engleza
Vezi toate cartile
Top branduri cosmetica
Cosmetica Coreeana
Machiaj
Ingrijire ten
Ingrijire par
Ingrijire corp
Produse de baie
Igiena orala
Igiena intima
Igiena sexuala
Cosmetice barbati
Seturi cadou
Naturale si organice
Vezi toate cosmeticele
Top branduri dermatocosmetica
Protectie solara
Seturi cadou si pachete promo
Parfumuri pentru femei
Top branduri femei
Premium brands femei
Parfumuri unisex
Vezi toate parfumurile
Parfumuri pentru barbati
Top branduri barbati
Premium brands barbati
Jucarii si jocuri
Hrana si articole copii
Scutece si servetele
Rechizite si papetarie
Vezi toate produsele
Nutritie & Suplimente
Branduri
Tutorial BooksOnshape For Beginners, Paperback
în Pickup Point de la 599.99 MDL
în 14 de zile
înainte de plată
Onshape for Beginners introduces you to the basics of Onshape by using step-by-step instructions. You begin with a brief introduction to Onshape and the User Interface, toolbar, environments, commands, and various options. Within a short time, you will learn to create 2D sketches that form the basis for 3D models. You will learn to sketch on three different planes (Front, Top and Right planes). You will use various sketching tools such as line, rectangle, and circle. You will also learn to modify sketches using tools such as trim, extend, and fillet. Learn to use constraints and dimensions to achieve a definite shape and size of the sketch.
You convert the sketches into 3D features such as Extrude and Revolve. You combine or subtract features to achieve the final part. You can also add placed features such as Fillets and Holes to the 3D geometry. You explore mirroring and patterning commands to create repetitive features.
You will learn to use some additional modeling tools and work with multi-body parts. Learn to modify part geometry by editing sketches and feature parameters.
You build assemblies after creating parts. There are two methods to build assemblies: Bottom-up and Top-down. In the Bottom-up approach, you bring all the components together and add constraints between them. In the Top-down approach, you create parts at the assembly level. You explode assemblies to show how they were assembled.
You create Drawings of the parts and assemblies. You insert part views and add dimensions and annotations to complete the drawing. In the case of assembly drawings, you insert assembly views, Bill of Materials, and Balloons.
Am aprecia părerea ta! Evaluați acest produs
Nu există comentarii de la alți utilizatori.