Этот веб-сайт требует, чтобы для Вашего браузера был включен JavaScript.
Пожалуйста, включите JavaScript и перезагрузите страницу.
Для веб-сайта требуется, чтобы Ваш браузер разрешил использование файлов cookie для входа в систему.
Пожалуйста, активируйте cookies и перезагрузите страницу.
Carte romana
Carte rusa
Carte engleza
Vezi toate cartile
Top branduri cosmetica
Cosmetica Coreeana
Machiaj
Ingrijire ten
Ingrijire par
Ingrijire corp
Produse de baie
Igiena orala
Igiena intima
Igiena sexuala
Cosmetice barbati
Seturi cadou
Naturale si organice
Vezi toate cosmeticele
Top branduri dermatocosmetica
Protectie solara
Seturi cadou si pachete promo
Parfumuri pentru femei
Top branduri femei
Premium brands femei
Parfumuri unisex
Vezi toate parfumurile
Parfumuri pentru barbati
Top branduri barbati
Premium brands barbati
Jucarii si jocuri
Hrana si articole copii
Scutece si servetele
Rechizite si papetarie
Vezi toate produsele
Nutritie & Suplimente
Branduri
Certificate Cadou
Felicitari
Plicuri
Cutii si Accesorii
Spencer GreyMind-Melding Unity and Blender for 3D Game Development: Unleash the power of Unity and Blender to create amazing games, Paperback
в Пункте приема от 99,9 лей
Даже распечатанный
Перед оплатой
Add Blender to your Unity game development projects to unlock new possibilities and decrease your dependency on third-party creators
Key Features:
Book Description:
Blender is an incredibly powerful, free computer graphics program that provides a world-class, open-source graphics toolset for creating amazing assets in 3D. With Mind-Melding Unity and Blender for 3D Game Development, you'll discover how adding Blender to Unity can help you unlock unlimited new possibilities and reduce your reliance on third parties for creating your game assets.
This game development book will broaden your knowledge of Unity and help you to get to grips with Blender's core capabilities for enhancing your games. You'll become familiar with creating new assets and modifying existing assets in Blender as the book shows you how to use the Asset Store and Package Manager to download assets in Unity and then export them to Blender for modification. You'll also learn how to modify existing and create new sci-fi-themed assets for a minigame project. As you advance, the book will guide you through creating 3D model props, scenery, and characters and demonstrate UV mapping and texturing. Additionally, you'll get hands-on with rigging, animation, and C# scripting.
By the end of this Unity book, you'll have developed a simple yet exciting mini game with audio and visual effects, and a GUI. More importantly, you'll be ready to apply everything you've learned to your Unity game projects.
What You Will Learn:
Who this book is for:
This book is for game developers looking to add more skills to their arsenal by learning Blender from the ground up. Beginner-level Unity scene and scripting skills are necessary to get started.
Мы хотели бы узнать Ваше мнение! Оценить и пересмотреть этот пункт
Нет ни одного отзыва от других пользователей.